Skip to main content
Crayons & Code

Cross-device design: all devices matter equally

Desktop, tablet, and mobile all deserve equal attention. I build responsive sites that work well on every screen size, without prioritising one over another.

Every device that can access your site matters. Desktop users, tablet users, and mobile users all have different needs, different contexts, and different reasons for visiting. I build responsive sites that treat all screen sizes with equal importance Source 2 .

Why equal priority matters

"Mobile-first" suggests mobile is most important. But that is not how people use websites:

How I approach cross-device design

Instead of starting with one device and adapting, I design and build for all devices together:

What you get

Why not mobile-first?

Mobile-first puts mobile in people's heads as the most important device. But:

Cross-device design treats all devices as equally important. Desktop, tablet, and mobile all get the same attention, the same quality, and the same performance.

Who this suits

How work runs

  1. Design for all devices: Layouts and interactions designed to work well on desktop, tablet, and mobile.
  2. Build responsively: Code that adapts smoothly to any screen size.
  3. Test on real devices: Testing on actual phones, tablets, and desktops, not just browser resizing.
  4. Optimise for all: Performance, accessibility, and usability that works well on every device.

For more on responsive design, see responsive design: why all devices matter equally.

Sources

  1. [1] web.dev. Web Vitals. View source Back to article
  2. [2] web.dev. Why does speed matter?. Published: . View source Back to article
  3. [3] Google Search Central. Search Console. Page Experience report. View source Back to article

Availability

Next full project start: March 2026.
Small jobs: 3 to 7 days. Capacity: up to 14 hours per week.